There was a city on a plateau that became a very pointed cliff overhang on one side. Passing through that tip was a massive tower, which appeared to have been assembled randomly. It was dotted with doors, staircases, pillars, all kinds of things, made out of all kinds of materials. The town was much the same, though generally made of wood and ropes and things. Had the feeling of a desert island home built from flotsam and jetsam as seen in so many castaway movies.
I was a commander of a military group of many young people. It felt like I was the teacher of a class, but we were all uniformed and our ‘classroom’ was in a sort of military tent loaded with computers and all kinds of electronic equipment. There was a problem arising that we did not have the means of solving – the military was not capable of addressing the issue, with its rigid hierarchy and rules. I had to go outside the rules. I decided to take the team rogue, but I could only do this by tricking them. I did not want to, but it was the only way. Continue reading
I have been fostering a cat, G. In my dream last night there was some confusion because Y, the office cat at W-company, was somehow still alive and was slim enough that I got the two confused.
I was Green Arrow. I had learned – from reading a comic book actually – that Superman was unknowingly host to a civilization of tiny people who found a way of surviving in his body. I feel like they were probably Kryptonians (from Kandor?). So my sidekick – I don’t even remember who my sidekick was – is scaling the side of an apartment skyscraper and I remember thinking “what an idiotic way to get inside a building”. And really, it is. There’s plenty of ways you could sneak into a building that are a thousand times safer, or you could scale the building on the outside in plain view of the world and be easily spotted (including by someone inside the actual building). Plus, it would take for damn ever, and you’d be too tired for superhero business when you finally got to the right floor.
I was inside a shopping mall with grey zombies, really low res looking ones with limited colour palettes. The mall was very jagged and angular, and chunks of the wall had the same palette, and there was a feeling of low refresh rate, further enhancing that this was a game from the 90s.