The zombie apocalypse was in full swing. I was a character in a sitcom and the rest of the cast of characters and I were coworkers trying to escape our workplace, which was some sort of walled compound filled with construction equipment, trucks and things, and some small storage silos. We wanted to make it from one end of the compound to the other, into a fenced in area, and up a tall tower of some kind.
One of our number, who slightly resembled a more ethnic version of Carla from Cheers, became zombified, but oddly did not behave fully zombie-like. She stumbled around as if drunk, but held beers or something in her hands and seemed to occasionally try to drink them. This confused the other zombies who would move towards her as if to attack and then lose interest when they got closer. She herself seemed to have little interest in eating us. Continue reading
I was playing a zombie game on some sort of device – sometimes it was a computer, other times a cellphone, it was ambiguous. It was a zombie game that used information about your position and environment to create a correspondingly accurate zombie apocalypse scenario in the game. It was augmented reality in a way, as you perhaps had to move around in the game by moving around in the device.
Now of course, it being a dream, things did not remain that simple.
I was inside a shopping mall with grey zombies, really low res looking ones with limited colour palettes. The mall was very jagged and angular, and chunks of the wall had the same palette, and there was a feeling of low refresh rate, further enhancing that this was a game from the 90s.
I was rocketing around the city, going from one place to another, just enjoying the commute in a way that for once did not involve reading a novel, oggling a pretty lady commuter, or playing a game on my cellphone. All those things are lame compared to the thrill of absolute freedom of movement (within three dimensions, at least).Continue reading
It was the zombie apocalypse again. Human survivors were scattered around. It wasn’t so sparse as in many zombie apocalypse stories, but the zombies still had the upper hand and survivors lived in fear.
I and some others lived in the top floor office of a massive warehouse/factory type complex. It was handy because we could monitor the floor below from the office window. Zombies would get in and wander their way near us. They could be taken out without alerting zombies outside, because it was indoors, but there was enough clearance room to have ample warning and reduce risk. It was a pretty good situation. Continue reading
My sister N was keeping a raccoon at a hotel our family was staying at. We were on some sort of resort thing where my parents had pre-established elderly friends. Anyway everyone seemed ok with the raccoon but me. I kept telling my family that it would bite us in our sleep and give us the rabies. Kept insisting that it had rabies. My sister had set it up a little room inside this massive oven that was in one of the rooms of the hotel suite. He even had little furniture and things. There was a frozen turkey inside the oven that we were just starting there, and she didn’t seem bothered that he kept trying to eat it. No, he won’t eat it, don’t be silly, that sort of thing. My mother was totally unconcerned, saying she had to spend enough time preparing food for the family that she didn’t have any left over for caring about whether or not a raccoon is something to be concerned about.Continue reading
Zombie apocalypse again. This time, however, it was long after the apocalypse – perhaps generations. I lived in a white octagonal building of about ten floors that housed a community of survivors. There were several such buildings in a circular pattern around the circumference of a grassy plateau in hilly countryside, presumably each housing a community. Because they did not appear to be built with concrete and were far away from roads, it seems likely these buildings were constructed after the apocalypse for the specific purpose of protecting remaining humans.Continue reading